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Texture Array Essentials
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Devlog
v1.1.3
January 21, 2026
by
William Schack
CHANGELOG Automatically getting texture formats list, only allowing ones that your system supports and are not obsolete Automatically checking compressed formats Removed linear array warning Updated r...
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v1.1.2 Unity 6.1+ Support
November 15, 2025
by
William Schack
CHANGELOG Added support for Unity 6.1+ Fixed obsolete and depricated values and calls...
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v1.1.1 Issues Page
August 09, 2025
by
William Schack
CHANGELOG Added issue submission details to the docs Created a github issues page to make it easier to manage https://github.com/WilliamSchack/Texture-Array-Essentials-Issues...
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v1.1.0 Texture Format
February 21, 2025
by
William Schack
#v1.1.0
This update adds a texture format option for creating texture arrays, replacing the previous compression toggle It includes the formats: DXT1 DXT5 RGBA32 ARGB32 Alpha8 ARGB4444 RGB24 RGB565 R16 RGBA44...
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