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Devlog
v1.3.0
April 17, 2026
by
William Schack
CHANGELOG Replaced Terrain with Layered shader Added mode selection for layered materials with terrain layers and control textures Improved the layer interface Removed internal sub graph...
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v1.2.0
March 31, 2026
by
William Schack
1
CHANGELOG Added Vertex Colour blend modes Added Vertex Colour mask for material blending Added Specular Highlight toggle Added Environment Reflections toggle Fixed issues with some textures not showin...
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v1.1.1
March 24, 2026
by
William Schack
CHANGELOG Fixed issues creating a terrain material through the terrain script Updated default noise scaling to 2...
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v1.1.0
March 16, 2026
by
William Schack
CHANGELOG Added easy repetitionless material creation Added easy conversion from lit materials Repetitionless materials can now be created and converted to through script Added create material button...
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v1.0.3
March 04, 2026
by
William Schack
CHANGELOG Updated docs...
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v1.0.2
February 03, 2026
by
William Schack
CHANGELOG Added noise quality setting High samples noise dynamically (same as before), medium/low uses a pre-rendered texture Defaults to medium...
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v1.0.1
January 30, 2026
by
William Schack
CHANGELOG Added options to toggle and manually sync to and from terrain layers Added channel pickers to textures to edit which channel is used Added update checking...
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v1.0.0
January 26, 2026
by
William Schack
First Release!...
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